pulsar-mouse: make the per-state widget colors configurable (#336)
* pulsar-mouse: make the per-state widget colors configurable Both widgets hardcoded their state colors: error for a fault, secondary while charging, error at the mouse's low-power threshold. The desktop widget's one `color` setting only covered the normal state, and the bar widget had no color setting at all. Expose all four states (normal/charging/low/error) as `type = "color"` settings on each widget, in the same shape battery-widget uses. Defaults reproduce exactly what was hardcoded, so an existing install renders identically until someone changes one. The new settings are `advanced`; the desktop widget's pre-existing `color` stays where it was so it does not disappear behind the toggle for anyone already using it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * pulsar-mouse: rename the bar's normal-state key to normal_color A bar widget's plugin settings share one TOML table with Noctalia's own per-widget presentation settings, where `color` already exists ("Color role for this widget's icon and label"). A plugin declaring `color` there does not shadow it, it aliases it - one `color = "primary"` under [widget.<id>] drove both pickers at once, so setting either silently moved the other. Renamed to `normal_color`, which also makes the retest unambiguous: the glyph follows the plugin setting while Presentation's own Color picker stays on Default. The desktop widget keeps plain `color` - no clash there, and renaming it would break existing configs. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5
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commit
13bde174ad
@@ -19,7 +19,7 @@
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id = "harveywuk/pulsar-mouse"
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name = "Pulsar Mouse"
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version = "1.6.1"
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version = "1.7.0"
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plugin_api = 9
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author = "harveywuk"
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license = "MIT"
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@@ -41,6 +41,50 @@ entry = "bar.luau"
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max = 32
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step = 1
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# Per-state glyph colors. The defaults reproduce what used to be hardcoded,
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# so an existing install looks identical until someone changes one. Marked
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# advanced since the interesting knob for most people is glyph_size - these
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# are for matching a specific colorscheme.
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#
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# Deliberately NOT called `color`: a bar widget's settings share one TOML
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# table with Noctalia's own per-widget presentation settings, and `color`
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# is already taken there (the "Color role for this widget's icon and
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# label" one). Declaring it here doesn't shadow that setting, it aliases
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# it - one `color = ...` key ends up backing both pickers, so setting
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# either silently moves the other. The desktop widget has no such clash,
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# which is why its equivalent is still plain `color`.
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[[widget.setting]]
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key = "normal_color"
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type = "color"
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label_key = "settings.normal_color.label"
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description_key = "settings.normal_color.description"
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default = "on_surface"
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advanced = true
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[[widget.setting]]
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key = "charging_color"
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type = "color"
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label_key = "settings.charging_color.label"
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description_key = "settings.charging_color.description"
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default = "secondary"
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advanced = true
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[[widget.setting]]
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key = "warning_color"
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type = "color"
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label_key = "settings.warning_color.label"
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description_key = "settings.warning_color.description"
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default = "error"
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advanced = true
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[[widget.setting]]
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key = "error_color"
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type = "color"
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label_key = "settings.error_color.label"
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description_key = "settings.error_color.description"
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default = "error"
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advanced = true
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[[panel]]
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id = "controls"
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entry = "panel.luau"
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@@ -61,6 +105,32 @@ entry = "desktop.luau"
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description_key = "settings.color.description"
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default = "primary"
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# The other three states (see bar's copy of these) - `color` above stays
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# non-advanced since it's the one that was always here.
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[[desktop_widget.setting]]
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key = "charging_color"
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type = "color"
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label_key = "settings.charging_color.label"
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description_key = "settings.charging_color.description"
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default = "secondary"
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advanced = true
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[[desktop_widget.setting]]
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key = "warning_color"
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type = "color"
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label_key = "settings.warning_color.label"
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description_key = "settings.warning_color.description"
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default = "error"
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advanced = true
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[[desktop_widget.setting]]
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key = "error_color"
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type = "color"
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label_key = "settings.error_color.label"
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description_key = "settings.error_color.description"
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default = "error"
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advanced = true
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[[desktop_widget.setting]]
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key = "show_progress"
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type = "bool"
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