Add Battery widget plugin (#178)

* Init

* fix: remove placeholder (weird bugs)

* fix: README

* fix: return if battery not found

* fix: add "Not Charging" status

* fix: insert in content table

* feat: add error color when under 20% and discharging

* feat: add warning color setting

* fix(README): longer plugin description and settings descriptions

* feat: add color and charging color

* fix: default charging color
This commit is contained in:
Yocraft-2000
2026-07-31 23:15:04 -04:00
committed by GitHub
parent 7480982d83
commit 6db8390fd5
5 changed files with 315 additions and 0 deletions
+119
View File
@@ -0,0 +1,119 @@
noctalia.setUpdateInterval(noctalia.getConfig("refresh_interval") * 1000)
local glyph
local color
local percent
local status
local path = "/sys/class/power_supply/"
local batName
local function getBatName()
local config = noctalia.getConfig("battery")
if config == "bat0" then
return "BAT0"
elseif config == "custom" then
return noctalia.getConfig("battery_name")
end
local folders = noctalia.listDir(path)
if folders then
for _, name in ipairs(folders) do
if name:match("^BAT") then
return name
end
end
end
return nil
end
local function getGlyph()
if status == "Charging" then
glyph = "battery-charging"
elseif status == "Full" or status == "Not Charging" then
glyph = "battery-plugged"
elseif status == "Unknown" then
glyph = "battery-exclamation"
else
glyph = percent >= 85 and "battery-4"
or percent >= 55 and "battery-3"
or percent >= 30 and "battery-2"
or percent >= 10 and "battery-1"
or "battery-0"
end
end
local function getColor()
if status ~= "Charging" and percent <= 20 then
color = noctalia.getConfig("warning_color")
return
end
if status == "Charging" or status == "Full" or status == "Not Charging" then
color = noctalia.getConfig("charging_color")
return
end
color = noctalia.getConfig("color")
end
local function render()
if (noctalia.getConfig("hide_plugged") and (status == "Charging" or status == "Not Charging"))
or (noctalia.getConfig("hide_full") and status == "Full") then
desktopWidget.render(ui.row())
return
end
local content = {}
if noctalia.getConfig("show_glyph") then
table.insert(content, ui.glyph({ name = glyph, color = color }))
end
if noctalia.getConfig("show_label") then
table.insert(content, ui.label({ text = percent .. "%", color = color }))
end
local layout = noctalia.getConfig("layout") == "vertical" and ui.column or ui.row
desktopWidget.render(layout({ gap = 4, align = "center" }, content))
end
local function refreshBattery()
noctalia.runAsync(
"cat "
.. path .. batName .. "/capacity "
.. path .. batName .. "/status",
function(result)
if result.exitCode ~= 0 then
noctalia.log("battery-widget: failed to read battery: " .. result.stderr)
return
end
local lines = {}
for line in result.stdout:gmatch("[^\r\n]+") do
table.insert(lines, line)
end
if not lines[1] or not lines[2] then
noctalia.log("battery-widget: invalid battery output")
return
end
percent = tonumber(noctalia.string.trim(lines[1]))
status = noctalia.string.trim(lines[2])
getGlyph()
getColor()
render()
end
)
end
batName = getBatName()
if not batName then
noctalia.log("battery-widget: battery not found")
return
end
function update()
refreshBattery()
end