Game Launcher V1.1.0: add control over luanchers and keyboard navigation (#140)

* game-launcher: add launcher toggles, keyboard nav, auto-refresh

* game-launcher: update README with runner toggle settings
This commit is contained in:
Ahmed Emad
2026-07-28 23:47:27 -04:00
committed by GitHub
parent 2d68c0a787
commit d24622c9fa
5 changed files with 135 additions and 34 deletions
+16 -2
View File
@@ -3,9 +3,23 @@ local ready = false
local binary = noctalia.pluginDir() .. "/gamelauncher"
local cSource = noctalia.pluginDir() .. "/gamelauncher.c"
local function isRunnerEnabled(runner)
local ok, val = pcall(noctalia.getConfig, runner .. "_enabled")
if ok then return val == true or val == "true" end
return true
end
local function getRunnerFlags()
local flags = ""
if isRunnerEnabled("steam") then flags = flags .. " --steam" end
if isRunnerEnabled("lutris") then flags = flags .. " --lutris" end
if isRunnerEnabled("heroic") then flags = flags .. " --heroic" end
return flags
end
local function ensureGames(cb)
local function runScan()
local ok = noctalia.runAsync(binary .. " --steam --lutris --heroic --force", function(res)
local ok = noctalia.runAsync(binary .. getRunnerFlags() .. " --force", function(res)
if res.exitCode == 0 and res.stdout and #res.stdout > 0 then
local parsed, err = noctalia.json.decode(res.stdout)
if parsed then
@@ -46,7 +60,7 @@ function onQuery(text)
local lower = text:lower()
local results = {}
for _, g in ipairs(games) do
if g.name:lower():find(lower, 1, true) then
if g.name:lower():find(lower, 1, true) and isRunnerEnabled(g.runner) then
local meta = { steam = { glyph = "brand-steam", color = "steam" }, lutris = { glyph = "device-gamepad", color = "warning" }, heroic = { glyph = "app-window", color = "heroic" } }
local m = meta[g.runner] or { glyph = "app-window", color = "on_surface" }
table.insert(results, {