Add OpenCode Companion plugin (#286)
* Add OpenCode Panel plugin Introduce initial implementation of the OpenCode Panel plugin. This commit includes: - Bar widget for status and quick actions. - Chat panel with session selection, message history, and input. - Background service for OpenCode server management, SSE event handling, and state persistence. - Plugin configuration, documentation, and internationalization. * Refine session chooser UI layout Remove an unnecessary spacer and apply top-justification to improve vertical alignment. Add a subtle background fill to the session list. * Introduce session search in chooser Enable live filtering of sessions in the chooser. Matches against title, slug, ID, and directory. Search is case-insensitive. * Support multi-question agent requests and clear composer Implement multi-question agent replies by accumulating choices locally. A "Submit" button becomes enabled only after all questions are answered. The chat composer clears its text after sending by updating its key, forcing the UI to re-render an empty input field. Updated translations for send hints and question submit button. * Add UI mode setting for compact layout Introduce a `ui_mode` setting (Full/Compact) that dynamically adjusts panel layout. Compact mode reduces padding, font sizes, and gaps, hiding some secondary details to minimize the panel footprint. Layout metrics recompute on every render based on this setting. * Delete opencode-panel * Update thumbnail.webp * Render chat messages newest-first Newest message shows at top. Scrolling down reveals older messages. This avoids scroll offset resets on re-mount in older shell APIs. Thinking bubble now appears above the newest message. * FEAT: Add panel layout setting Provide option for panel to fill right side or appear compact near click. Introduces a new panel entry for the "fill right" mode. * Rename plugin to OpenCode Companion Update plugin ID, panel entries, IPC commands, and state paths. * Only send model override when known Stale default_model now falls back to no override instead of failing every turn. Warn when configured default unavailable. * Update service.luau * fix(opencode-companion): secure terminal open, publish MCP status, respect auto_start - Shell-quote host and session id in the "open in terminal" command so a crafted server_host cannot inject extra shell commands - Publish opencode.mcp_status and render it as a collapsible footer (previously declared but never observable) - Honor auto_start: skip managed-server start on load when set to false - Fix broken thumbnail link in README (assets/thumbnail.webp -> thumbnail.webp) * fix Terminal command injection,MCP status publication and UI
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-- OpenCode Companion bar widget — a pure subscriber of opencode.connection state.
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-- Shows connection status as an accent-colored glyph with a breathing glow,
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-- an unread badge when responses arrive while the panel is closed, and a
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-- waiting-permission bell when OpenCode needs user input.
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local STATE_KEY = "opencode.connection"
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local UNREAD_KEY = "opencode.unread_count"
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local GLYPH = {
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online = "code-circle",
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offline = "code-off",
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starting = "loader",
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busy = "brain",
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waiting_permission = "shield-exclamation",
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}
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local COLOR = {
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online = "primary",
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offline = "error",
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starting = "secondary",
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busy = "primary",
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waiting_permission = "error",
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}
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local BREATH_PERIOD = 6.0
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local BREATH_FLOOR = 0.45
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local BREATH_CEIL = 1.0
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local TICK_MS = 100
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local snap = { status = "offline" }
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local unread = 0
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local phase = BREATH_PERIOD / 2
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local online_pulse = 0 -- counts ticks while online (for periodic refresh)
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-- Translation with an optional per-plugin language override (mirrors panel.luau).
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local i18n_cache = { lang = nil, table = nil }
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local function load_lang_table(lang)
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if i18n_cache.lang == lang and i18n_cache.table then
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return i18n_cache.table
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end
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local merged = {}
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local function merge_file(path)
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local ok, content = pcall(noctalia.readFile, path)
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if not ok or type(content) ~= "string" or content == "" then return end
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local ok2, data = pcall(noctalia.json.decode, content)
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if not ok2 or type(data) ~= "table" then return end
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local function deep(dst, src)
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for k, v in pairs(src) do
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if type(v) == "table" and type(dst[k]) == "table" then
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deep(dst[k], v)
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else
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dst[k] = v
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end
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end
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end
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deep(merged, data)
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end
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merge_file("translations/en.json")
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if lang ~= "en" then
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merge_file("translations/" .. lang .. ".json")
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end
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i18n_cache.lang = lang
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i18n_cache.table = merged
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return merged
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end
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local function tr(key, args)
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local lang = noctalia.getConfig and noctalia.getConfig("language")
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if type(lang) ~= "string" or lang == "" or lang == "auto" then
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return noctalia.tr(key, args)
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end
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local node = load_lang_table(lang)
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for part in string.gmatch(key, "[^%.]+") do
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if type(node) ~= "table" then node = nil break end
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node = node[part]
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end
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if type(node) ~= "string" then
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return noctalia.tr(key, args)
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end
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if type(args) == "table" then
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node = string.gsub(node, "{(%w+)}", function(name)
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local v = args[name]
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if v == nil then return "{" .. name .. "}" end
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return tostring(v)
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end)
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end
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return node
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end
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-- Scale an RRGGBB hex toward black by factor b, returning "#RRGGBB"
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local function dim(hex, b)
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if type(hex) ~= "string" or #hex ~= 6 then return "#808080" end
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local function ch(i)
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local x = math.floor((tonumber(hex:sub(i, i + 1), 16) or 0) * b + 0.5)
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if x < 0 then x = 0 elseif x > 255 then x = 255 end
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return x
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end
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return string.format("#%02X%02X%02X", ch(1), ch(3), ch(5))
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end
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-- Resolved accent RGB (hardcoded fallback; theme follows via named roles where possible)
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local ACCENT_RGB = {
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primary = "B4FF00",
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secondary = "EAFF00",
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error = "FF4D1F",
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}
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local function level_for(period)
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local t = phase % period
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local s = 0.5 - 0.5 * math.cos((t / period) * 2 * math.pi)
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return BREATH_FLOOR + (BREATH_CEIL - BREATH_FLOOR) * s
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end
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local function paint()
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local g = GLYPH[snap.status] or GLYPH.offline
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local c = COLOR[snap.status] or COLOR.offline
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barWidget.setGlyph(g)
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barWidget.setGlyphColor(dim(ACCENT_RGB[c] or ACCENT_RGB.secondary, level_for(BREATH_PERIOD)))
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end
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local function render()
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paint()
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local status_tip = tr("state.tip." .. tostring(snap.status)) or tr("state.tip.offline")
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local tip = status_tip
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if snap.error and snap.error ~= "" then
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tip = tip .. "\n" .. snap.error
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end
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if unread > 0 then
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tip = tip .. "\n" .. tr("state.unread", { count = unread })
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end
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barWidget.setTooltip(tip)
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end
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local function apply(s)
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if type(s) ~= "table" then return end
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local status = type(s.status) == "string" and s.status or "offline"
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local changed = (status ~= snap.status)
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snap = { status = status, error = s.error }
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if changed then
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phase = BREATH_PERIOD / 2 -- snap breath to peak on change
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end
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render()
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end
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local function apply_unread(n)
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unread = tonumber(n) or 0
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render()
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end
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function onClick()
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-- Clear unread on open
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if unread > 0 then
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noctalia.runAsync("noctalia msg plugin 'weinguyen/opencode-companion:service' all clear_unread")
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end
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-- Toggle whichever panel entry matches the panel_mode setting (host-owned
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-- placement means the two modes are separate manifest entries).
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local mode = noctalia.getConfig and noctalia.getConfig("panel_mode") or "fill_right"
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local panel_id = (mode == "compact") and "panel" or "panel-fill"
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noctalia.togglePanel("weinguyen/opencode-companion:" .. panel_id)
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end
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function onRightClick()
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-- Quick action: create new session
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noctalia.runAsync("noctalia msg plugin 'weinguyen/opencode-companion:service' all create_session")
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noctalia.notify(tr("notify.title"), tr("notify.new_session"))
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end
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function onMiddleClick()
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-- Open current session in terminal (opencode attach)
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noctalia.runInTerminal("opencode attach")
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end
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function update()
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noctalia.setUpdateInterval(TICK_MS)
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phase = phase + TICK_MS / 1000
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if phase > 1e6 then phase = 0 end
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online_pulse = online_pulse + 1
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-- Periodic state refresh every ~10s to stay in sync
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if online_pulse % 100 == 0 then
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local s = noctalia.state.get(STATE_KEY)
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if type(s) == "table" and s.status ~= snap.status then
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apply(s)
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end
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end
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paint()
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end
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-- Subscribe to state changes
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noctalia.state.watch(STATE_KEY, apply)
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noctalia.state.watch(UNREAD_KEY, apply_unread)
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noctalia.setUpdateInterval(TICK_MS)
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-- Seed from current state
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apply(noctalia.state.get(STATE_KEY))
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apply_unread(noctalia.state.get(UNREAD_KEY))
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render()
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