{ "widget": { "tooltip_loading": "Gamer Mode: loading metrics..." }, "settings": { "glyph": { "label": "Bar icon", "description": "Glyph shown on the bar." }, "click_action": { "label": "Left-click action", "description": "What left-clicking the bar icon does. Right-click always toggles gamer mode.", "options": { "open_panel": "Open panel", "toggle": "Toggle gamer mode" } }, "poll_interval": { "label": "Poll interval", "description": "Seconds between metric updates.", "options": { "2": "2s", "3": "3s", "5": "5s" } }, "profile": { "label": "Gamer mode profile", "description": "How aggressive the suspend list is.", "options": { "light": "Light", "heavy": "Heavy" } }, "auto_performance": { "label": "Auto performance profile", "description": "Switch power profile to performance while gamer mode is on." }, "show_temps": { "label": "Show temperatures", "description": "Include CPU/GPU temperatures in tooltip and panel." }, "targets": { "label": "Suspend targets (JSON)", "description": "Advanced: JSON array of {match, kind, profiles}. Kind: process, user-service, system-service, container." } }, "panel": { "close": "Close", "disable": "Disable", "enable": "Enable", "frozen": "frozen", "gpu_unsupported": "GPU metrics unsupported", "load": "Load", "metrics_unavailable": "System metrics unavailable", "mode_profile": "Suspend profile", "network": "Net", "nothing_suspended": "Nothing suspended", "performance": "Performance", "power": { "power-saver": "Power saver", "balanced": "Balanced", "performance": "Performance" }, "power_profile": "Power profile", "power_unavailable": "powerprofilesctl unavailable", "profiles": { "light": "Light", "heavy": "Heavy" }, "settings": "Settings", "state_off": "Off", "state_on": "Running", "stopped": "stopped", "suspended": "Suspended", "title": "gamer-mode", "working": "Working..." }, "notify": { "enabled_title": "Gamer mode enabled", "disabled_title": "Gamer mode disabled", "suspended_count": { "one": "Suspended 1 target.", "other": "Suspended {count} targets." }, "restored_count": { "one": "Restored 1 target.", "other": "Restored {count} targets." }, "nothing_suspended": "No background targets were running.", "nothing_restored": "Nothing needed restarting.", "session_failed_title": "Gamer mode could not start", "session_failed": "The session file could not be written, so nothing was suspended." }, "cleanup": { "title": "Maintenance", "shaders": "Clear shader caches", "shaders_confirm": "Delete {size}?", "pagecache": "Drop page cache", "swap": "Reclaim swap", "running": "Working...", "shaders_done": "Cleared {size} of shader cache.", "shaders_none": "No shader caches found.", "pagecache_done": "Page cache dropped.", "swap_done": "Swap reclaimed into RAM.", "swap_empty": "Nothing is swapped out.", "swap_unknown": "Swap usage could not be read.", "swap_no_room": "Not enough free RAM to hold what is swapped out.", "failed": "That did not work. See the log." } }