A bar plugin for topgrade: the glyph carries the number of packages waiting, and the panel counts them and starts the upgrade in a terminal window. topgrade has no "how many packages?" mode, so counting is two-staged. `topgrade --dry-run --no-self-update` reports the steps topgrade would actually run, which is how the user's own topgrade.toml decides what gets counted; each "Dry running:" command is then matched against a table of 13 package managers, and every match is asked once, read-only, to list what it has pending. The count is the length of that list, so the bar number and the list a panel row expands into are the same answer and expanding costs no second trip to a mirror. Steps nothing can count are named rather than folded into the total, and a partly covered step names the manager that could not answer, so an Arch box with an AUR helper but no pacman-contrib never reads its AUR total as the whole system update. The upgrade never runs in the background: it opens a terminal so package managers can prompt and sudo can ask on the tty. The plugin writes no files and never rewrites topgrade's configuration. Co-authored-by: nightwatch75 <nightwatch75@users.noreply.github.com>
144 lines
4.7 KiB
Luau
144 lines
4.7 KiB
Luau
--!nonstrict
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-- topgrade-wrapper — bar widget: pending-update badge and panel toggle.
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--
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-- A pure renderer over the shared state the engine (service.luau) publishes on
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-- "topgrade_state"; the count is therefore already there when the panel has
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-- never been opened, and every bar showing the widget agrees. Actions are sent
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-- back as "topgrade_request" entries rather than run here, so one engine owns
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-- the topgrade process no matter how many widget instances exist.
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--
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-- Click mapping:
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-- Left click — open/close the panel
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-- Right click — check for updates now
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--
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-- There is deliberately no middle-click handler: every bar widget carries a
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-- built-in `middle` binding that opens its own settings, and a user binding wins
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-- over a script callback, so one here would be dead code. Claiming the gesture
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-- back needs [widget.actions], which is plugin_api 14.
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local PANEL_ID = "nightwatch75/topgrade-wrapper:panel"
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local REQUEST_KEY = "topgrade_request"
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local STATE_KEY = "topgrade_state"
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local snapshot = nil
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local function tr(key, args)
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return noctalia.tr(key, args)
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end
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-- The nonce is monotonic across writers (every widget instance and the panel):
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-- each seeds from the last request already in the shared state.
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local function request(action)
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local prev = noctalia.state.get(REQUEST_KEY)
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local nonce = (type(prev) == "table" and tonumber(prev.nonce) or 0) + 1
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noctalia.state.set(REQUEST_KEY, { nonce = nonce, action = action })
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end
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-- "pacman 5 · Flatpak 1" — the per-manager breakdown, non-zero entries only.
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local function breakdown()
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if snapshot == nil or type(snapshot.counts) ~= "table" then
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return ""
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end
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local parts = {}
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for _, entry in ipairs(snapshot.counts) do
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if entry.n > 0 then
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table.insert(parts, tr("count." .. entry.key) .. " " .. entry.n)
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end
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end
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return table.concat(parts, " · ")
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end
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local function statusLabel()
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if snapshot == nil then
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return tr("status_idle")
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end
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local phase = snapshot.phase
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if phase == "missing" then
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return tr("status_missing")
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elseif phase == "checking" then
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local current = snapshot.step
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if current ~= nil and current ~= "" then
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return tr("status_checking_step", { step = current })
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end
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return tr("status_checking")
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elseif phase == "running" then
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return tr("status_running")
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elseif phase == "error" then
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return snapshot.err or tr("status_error")
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elseif phase == "clean" then
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return tr("status_clean")
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elseif phase == "ready" then
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return noctalia.trp("status_ready", snapshot.total or 0, {})
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end
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return tr("status_idle")
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end
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-- Updates are "pending" only while they are worth interrupting the user for:
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-- a dismissed result stays visible in the panel but takes the bar back to its
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-- resting colour.
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local function pending()
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return snapshot ~= nil
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and snapshot.phase == "ready"
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and snapshot.dismissed ~= true
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and (snapshot.total or 0) > 0
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end
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local function render()
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barWidget.setGlyph(noctalia.getConfig("glyph"))
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local phase = snapshot ~= nil and snapshot.phase or "idle"
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if phase == "missing" or phase == "error" then
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barWidget.setGlyphColor("error")
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elseif phase == "checking" or phase == "running" then
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barWidget.setGlyphColor("secondary")
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elseif pending() then
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barWidget.setGlyphColor("primary")
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else
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barWidget.setGlyphColor("on_surface")
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end
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if pending() and noctalia.getConfig("show_count") == true then
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barWidget.setText(tostring(snapshot.total))
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else
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barWidget.setText("")
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end
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-- A semantic row label, not the plugin name: the tooltip hangs off this
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-- plugin's own glyph, so restating "Topgrade Wrapper" only costs width.
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local rows = { { key = tr("tooltip_status"), value = statusLabel() } }
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local detail = breakdown()
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if detail ~= "" then
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table.insert(rows, { key = tr("tooltip_pending"), value = detail })
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end
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if snapshot ~= nil and snapshot.checkedAt ~= nil and snapshot.checkedAt ~= "" then
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table.insert(rows, { key = tr("tooltip_checked"), value = snapshot.checkedAt })
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end
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table.insert(rows, { key = "", value = tr("tooltip_hints") })
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barWidget.setTooltip(rows)
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end
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noctalia.state.watch(STATE_KEY, function(value)
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if type(value) == "table" then
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snapshot = value
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render()
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end
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end)
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-- Periodic re-render keeps the glyph and count in sync with widget-setting
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-- edits, which do not move the engine's state.
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function update()
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render()
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end
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function onClick()
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noctalia.togglePanel(PANEL_ID)
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end
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function onRightClick()
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request("check")
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end
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noctalia.setUpdateInterval(1000)
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snapshot = noctalia.state.get(STATE_KEY)
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render()
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