* feat(hassio): Implemented the Home Assistant plugin for Noctalia v5. * Update plugin.toml * Update plugin.toml * fix(*): Changed curl HTTP calls to native noctalia HTTP calls. * fix(*): Fixed headers on HTTP requests. * fix(service_sse): Fixed HA tokens visible on argv during streams. * fix(service_sse): Added an explicit exit signal for the stream and refresh/reload_entities no longer force `sseActive = false`. * fix(*): Fixed xdg-open missing from README.md and plugin.toml * refact(widget): Changed runInTerminal to runAsync on xdg-open calls to prevent the termial from popping up. * fix(*): Changed plugin data location to be stored where pluginDataDir() points. * fix(README): Added all IPC calls to README. * Updated README to reflect recent changes. * refact(*): Removed some dead code. * fix(*): Changed toggle timeout logic to use real time, fixing toggles being stuck in a loding animation. * refact(*): Added a token cleaner function. * refact(service_sse): Changed curl stream calls for the new native HTTP streaming API. * feat(*): Fixed some translations.
635 lines
21 KiB
Luau
635 lines
21 KiB
Luau
--!nonstrict
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local haUrl = noctalia.getConfig("ha_url")
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local haToken = noctalia.getConfig("ha_token")
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local entityStates = {}
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local status = "unconfigured"
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local expandedEntityId = nil
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local entitySlots = {}
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local sliderDraft = {}
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local sliderDirty = {}
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local pendingToggle = {}
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local pendingSince = {} -- entity_id -> os.clock() when toggle was requested
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local PENDING_TIMEOUT_SECONDS = 8
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local view = "list" -- "list" | "browser"
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local allEntities = {}
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local browserSlots = {}
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local browserLoading = false
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local searchText = ""
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local monitoredEntities = {} -- current monitored list (owned here, saved to file)
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local panelOpenCount = 0
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local function tr(key, subst)
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return noctalia.tr("panel." .. key, subst)
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end
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local function getStatusText()
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if status == "connected" then
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return noctalia.tr("widget.status_connected")
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elseif status == "connecting" then
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return noctalia.tr("widget.status_connecting")
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elseif status == "disconnected" then
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return noctalia.tr("widget.status_disconnected")
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elseif status == "auth_failed" then
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return noctalia.tr("widget.status_auth_failed")
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else
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return noctalia.tr("widget.status_unconfigured")
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end
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end
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local function getCleanToken()
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if type(haToken) ~= "string" then return "" end
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return haToken:gsub("^%s+", ""):gsub("%s+$", "")
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end
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local function haPost(path, body)
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if not haUrl or haUrl == "" then return end
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local cleanToken = getCleanToken()
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if cleanToken == "" then return end
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local encodedBody = noctalia.json.encode(body)
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noctalia.http({
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url = haUrl .. path,
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method = "POST",
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headers = {
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"Authorization: Bearer " .. cleanToken,
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"Content-Type: application/json",
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},
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body = encodedBody,
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}, function(response: HttpResponse)end)
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end
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local function callService(domain, service, entityId)
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haPost("/api/services/" .. domain .. "/" .. service, { entity_id = entityId })
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end
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local MANAGED_ENTITIES_FILE = "managed_entities.json"
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local function managedEntitiesPath()
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local dataDir, dirErr = noctalia.pluginDataDir()
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if not dataDir then
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noctalia.log("Cannot resolve plugin data dir: " .. (dirErr or "unknown"))
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return nil
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end
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return dataDir .. "/" .. MANAGED_ENTITIES_FILE
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end
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local function loadMonitoredEntities()
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local path = managedEntitiesPath()
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local data = path and noctalia.readFile(path)
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if data and data ~= "" then
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local parsed = noctalia.json.decode(data)
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if type(parsed) == "table" then
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monitoredEntities = parsed
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return
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end
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end
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monitoredEntities = {}
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end
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local function saveMonitoredEntities()
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local path = managedEntitiesPath()
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if not path then
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noctalia.notifyError(noctalia.tr("shortcut.title"), tr("save_failed_no_data_dir"))
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return
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end
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local encodedEntities = noctalia.json.encode(monitoredEntities)
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local ok, writeErr = noctalia.writeFile(path, encodedEntities)
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if not ok then
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noctalia.log("Failed to save managed entities: " .. (writeErr or "unknown"))
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noctalia.notifyError(noctalia.tr("shortcut.title"), tr("save_failed"))
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return
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end
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noctalia.state.set("entities_override", monitoredEntities)
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noctalia.state.set("command", "reload_entities")
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end
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local function isPinned(entityId)
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for _, eid in ipairs(monitoredEntities) do
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if eid == entityId then return true end
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end
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return false
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end
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local function toggleBrowserPin(entityId)
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if not entityId then return end
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local newList, found = {}, false
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for _, eid in ipairs(monitoredEntities) do
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if eid == entityId then found = true
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else table.insert(newList, eid) end
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end
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if not found then table.insert(newList, entityId) end
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monitoredEntities = newList
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saveMonitoredEntities()
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render()
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end
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local function fetchAllEntities()
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if browserLoading then return end
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local cleanToken = getCleanToken()
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if not haUrl or haUrl == "" or cleanToken == "" then
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allEntities = {}
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browserLoading = false
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render()
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return
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end
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browserLoading = true
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render()
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noctalia.http({
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url = haUrl .. "/api/states",
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headers = {
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"Authorization: Bearer " .. cleanToken,
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}
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}, function(response: HttpResponse)
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browserLoading = false
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if response and response.body and response.body ~= "" then
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local states = noctalia.json.decode(response.body)
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if type(states) == "table" then
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allEntities = {}
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for _, s in ipairs(states) do
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local attrs = s.attributes or {}
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table.insert(allEntities, {
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entity_id = s.entity_id,
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friendly_name = attrs.friendly_name or s.entity_id,
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domain = s.entity_id:match("^([^.]+)"),
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})
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end
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table.sort(allEntities, function(a, b) return a.entity_id < b.entity_id end)
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end
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end
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render()
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end)
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end
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local function initDraft(entityId)
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if sliderDraft[entityId] then return end
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local e = entityStates[entityId]
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local ct = e and e.color_temp or -1
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local ctKelvin
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if ct > 500 then ctKelvin = math.floor(ct + 0.5)
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elseif ct > 0 then ctKelvin = math.floor(1000000 / ct + 0.5)
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else ctKelvin = 4000 end
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sliderDraft[entityId] = {
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brightness = e and (e.brightness > 0 and e.brightness or 255) or 255,
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color_temp = ctKelvin,
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hue = e and (e.hue or 0) or 0,
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}
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end
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local function markDirty(key)
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if not expandedEntityId then return end
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if not sliderDirty[expandedEntityId] then sliderDirty[expandedEntityId] = {} end
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sliderDirty[expandedEntityId][key] = true
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end
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local function clearPending(entityId)
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pendingToggle[entityId] = nil
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pendingSince[entityId] = nil
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end
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local function isPendingTimedOut(entityId, now)
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local startedAt = pendingSince[entityId]
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if not startedAt then return false end
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return (now or os.clock()) - startedAt >= PENDING_TIMEOUT_SECONDS
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end
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local function reconcilePending(now)
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local changed = false
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for entityId, expected in pairs(pendingToggle) do
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local real = entityStates[entityId]
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if not real or real.state == expected or isPendingTimedOut(entityId, now) then
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clearPending(entityId)
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changed = true
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end
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end
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return changed
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end
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-- _actN/_expN are per-slot callback targets referenced by index from the rendered rows below.
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-- In list view they act on the entity in that row's slot; in browser view _actN toggles its pin.
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local function actSlot(i)
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if view == "browser" then
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toggleBrowserPin(browserSlots[i])
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return
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end
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local eid = entitySlots[i]
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if not eid then return end
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local entity = entityStates[eid]
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if not entity then return end
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local d = entity.domain
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if d == "script" then callService("script", "turn_on", eid)
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elseif d == "automation" then callService("automation", "trigger", eid)
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else
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local newState = entity.state == "on" and "off" or "on"
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pendingToggle[eid] = newState
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pendingSince[eid] = os.clock()
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callService(d, "toggle", eid)
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render()
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end
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end
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local function expSlot(i)
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local eid = entitySlots[i]
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if not eid then return end
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if expandedEntityId == eid then
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expandedEntityId = nil
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else
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sliderDraft[eid] = nil
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sliderDirty[eid] = nil
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expandedEntityId = eid
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end
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render()
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end
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function _act1() actSlot(1) end; function _exp1() expSlot(1) end
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function _act2() actSlot(2) end; function _exp2() expSlot(2) end
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function _act3() actSlot(3) end; function _exp3() expSlot(3) end
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function _act4() actSlot(4) end; function _exp4() expSlot(4) end
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function _act5() actSlot(5) end; function _exp5() expSlot(5) end
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function _act6() actSlot(6) end; function _exp6() expSlot(6) end
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function _act7() actSlot(7) end; function _exp7() expSlot(7) end
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function _act8() actSlot(8) end; function _exp8() expSlot(8) end
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function _act9() actSlot(9) end; function _exp9() expSlot(9) end
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function _act10() actSlot(10) end; function _exp10() expSlot(10) end
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function _act11() actSlot(11) end; function _exp11() expSlot(11) end
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function _act12() actSlot(12) end; function _exp12() expSlot(12) end
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function _act13() actSlot(13) end; function _exp13() expSlot(13) end
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function _act14() actSlot(14) end; function _exp14() expSlot(14) end
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function _act15() actSlot(15) end; function _exp15() expSlot(15) end
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function _act16() actSlot(16) end; function _exp16() expSlot(16) end
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function _act17() actSlot(17) end; function _exp17() expSlot(17) end
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function _act18() actSlot(18) end; function _exp18() expSlot(18) end
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function _act19() actSlot(19) end; function _exp19() expSlot(19) end
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function _act20() actSlot(20) end; function _exp20() expSlot(20) end
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function _act21() actSlot(21) end; function _exp21() expSlot(21) end
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function _act22() actSlot(22) end; function _exp22() expSlot(22) end
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function _act23() actSlot(23) end; function _exp23() expSlot(23) end
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function _act24() actSlot(24) end; function _exp24() expSlot(24) end
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function _act25() actSlot(25) end; function _exp25() expSlot(25) end
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function _act26() actSlot(26) end; function _exp26() expSlot(26) end
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function _act27() actSlot(27) end; function _exp27() expSlot(27) end
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function _act28() actSlot(28) end; function _exp28() expSlot(28) end
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function _act29() actSlot(29) end; function _exp29() expSlot(29) end
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function _act30() actSlot(30) end; function _exp30() expSlot(30) end
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function onBrightness(value)
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if not expandedEntityId then return end
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initDraft(expandedEntityId)
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sliderDraft[expandedEntityId].brightness = math.floor((tonumber(value) or 255) + 0.5)
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markDirty("brightness")
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render()
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end
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function onColorTemp(value)
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if not expandedEntityId then return end
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initDraft(expandedEntityId)
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sliderDraft[expandedEntityId].color_temp = math.floor((tonumber(value) or 4000) + 0.5)
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markDirty("color_temp")
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render()
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end
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function onHue(value)
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if not expandedEntityId then return end
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initDraft(expandedEntityId)
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sliderDraft[expandedEntityId].hue = math.floor((tonumber(value) or 0) + 0.5)
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markDirty("hue")
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render()
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end
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function onApplyLight()
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if not expandedEntityId then return end
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local draft = sliderDraft[expandedEntityId]
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local dirty = sliderDirty[expandedEntityId] or {}
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local entity = entityStates[expandedEntityId]
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if not draft or not entity then return end
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local data = { entity_id = expandedEntityId }
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if dirty.hue and entity.supports_rgb then
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data.hs_color = { draft.hue, 100 }
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if dirty.brightness and entity.supports_brightness then
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data.brightness = draft.brightness
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end
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else
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if dirty.brightness and entity.supports_brightness then
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data.brightness = draft.brightness
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end
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if dirty.color_temp and entity.supports_color_temp then
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data.color_temp_kelvin = draft.color_temp
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end
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end
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if dirty.brightness or dirty.color_temp or dirty.hue then
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haPost("/api/services/light/turn_on", data)
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sliderDirty[expandedEntityId] = {}
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end
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end
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function onNoop() end
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function onOpenBrowser()
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view = "browser"
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searchText = ""
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fetchAllEntities()
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end
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function onBackToList()
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view = "list"
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allEntities = {}
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searchText = ""
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render()
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end
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function onSearchChange(value)
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searchText = value or ""
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render()
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end
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local function isControllable(domain)
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return domain == "light" or domain == "switch" or domain == "input_boolean"
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or domain == "fan" or domain == "cover" or domain == "lock"
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end
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local function isSensor(domain)
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return domain == "sensor" or domain == "binary_sensor" or domain == "weather" or domain == "number"
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end
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local function isAutomation(domain)
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return domain == "automation" or domain == "script"
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end
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local function domainGlyph(domain)
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local g = {
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light = "bulb", switch = "toggle-right", input_boolean = "toggle-right",
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sensor = "chart-line", binary_sensor = "activity", climate = "temperature",
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cover = "door", fan = "wind", lock = "lock", media_player = "device-speaker",
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weather = "cloud", automation = "robot", script = "player-play",
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}
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return g[domain] or "smart-home"
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end
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local function stateGlyph(domain, isOn)
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if domain == "light" then return isOn and "bulb" or "bulb-off"
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elseif domain == "switch" or domain == "input_boolean" then return isOn and "toggle-right" or "toggle-left"
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elseif domain == "fan" then return isOn and "wind" or "wind-off"
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elseif domain == "lock" then return isOn and "lock" or "lock-open"
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elseif domain == "cover" then return isOn and "door-open" or "door"
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end
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return domainGlyph(domain)
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end
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local function entityStateLabel(entity)
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if isSensor(entity.domain) then
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return entity.state .. (entity.unit ~= "" and " " .. entity.unit or "")
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end
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if entity.domain == "light" and entity.state == "on" and entity.brightness >= 0 then
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local pct = math.floor(entity.brightness / 255 * 100 + 0.5)
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return tr("state_on_brightness", { percent = pct })
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end
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return entity.state
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end
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local function buildExpandedSection(entity)
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local eid = entity.entity_id
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initDraft(eid)
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local draft = sliderDraft[eid]
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local rows = {}
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if entity.supports_brightness then
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local bv = draft.brightness
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table.insert(rows, ui.row({ align = "center", gap = 8 }, {
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ui.label({ text = tr("brightness"), color = "on_surface_variant" }),
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ui.slider({ min = 1, max = 255, step = 1, value = bv, onChange = "onBrightness", flexGrow = 1 }),
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ui.label({ text = math.floor(bv / 255 * 100 + 0.5) .. "%" }),
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}))
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end
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if entity.supports_color_temp then
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local ctk = draft.color_temp
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table.insert(rows, ui.row({ align = "center", gap = 8 }, {
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ui.label({ text = tr("color_temp"), color = "on_surface_variant" }),
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ui.slider({ min = 2000, max = 6500, step = 50, value = ctk, onChange = "onColorTemp", flexGrow = 1 }),
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ui.label({ text = math.floor(ctk) .. "K" }),
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}))
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end
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if entity.supports_rgb then
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local hv = draft.hue
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table.insert(rows, ui.row({ align = "center", gap = 8 }, {
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ui.label({ text = tr("hue"), color = "on_surface_variant" }),
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ui.slider({ min = 0, max = 360, step = 1, value = hv, onChange = "onHue", flexGrow = 1 }),
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ui.label({ text = math.floor(hv) .. "°" }),
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}))
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end
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if #rows == 0 then return nil end
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table.insert(rows, ui.row({ justify = "end" }, {
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ui.button({ glyph = "check", onClick = "onApplyLight" }),
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}))
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return ui.column({ gap = 8 }, rows)
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end
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local function buildEntityCard(entity, i)
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local pending = pendingToggle[entity.entity_id]
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local isOn = (pending or entity.state) == "on"
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local domain = entity.domain
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local canExpand = domain == "light"
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and (entity.supports_brightness or entity.supports_color_temp or entity.supports_rgb)
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local isExpanded = expandedEntityId == entity.entity_id
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local expandBtn
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if canExpand then
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expandBtn = ui.button({
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glyph = isExpanded and "chevron-up" or "chevron-down",
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onClick = "_exp" .. i,
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})
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end
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local isPending = pending ~= nil
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local iconClick = isPending and "onNoop"
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or (isControllable(domain) or isAutomation(domain)) and "_act" .. i or "onNoop"
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local iconGlyph = isPending and "loader"
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or isAutomation(domain) and "player-play" or stateGlyph(domain, isOn)
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local rowChildren = {
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ui.button({ glyph = iconGlyph, onClick = iconClick }),
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ui.column({ flexGrow = 1, gap = 2 }, {
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ui.label({ text = entity.friendly_name or entity.entity_id, fontWeight = "medium" }),
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ui.label({ text = entityStateLabel(entity), color = "on_surface_variant", fontSize = 12 }),
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}),
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}
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if expandBtn then table.insert(rowChildren, expandBtn) end
|
|
|
|
local cardChildren = { ui.row({ align = "center", gap = 8 }, rowChildren) }
|
|
|
|
if isExpanded then
|
|
local expanded = buildExpandedSection(entity)
|
|
if expanded then table.insert(cardChildren, expanded) end
|
|
end
|
|
|
|
return ui.column({ gap = 8 }, cardChildren)
|
|
end
|
|
|
|
-- Capped to 30: matches the number of _actN/_expN slot callbacks defined above.
|
|
local MAX_SLOTS = 30
|
|
|
|
local function getOrderedIds()
|
|
local ids, seen = {}, {}
|
|
for _, eid in ipairs(monitoredEntities) do
|
|
if entityStates[eid] then
|
|
table.insert(ids, eid)
|
|
seen[eid] = true
|
|
if #ids >= MAX_SLOTS then return ids end
|
|
end
|
|
end
|
|
for eid in pairs(entityStates) do
|
|
if not seen[eid] then
|
|
table.insert(ids, eid)
|
|
if #ids >= MAX_SLOTS then return ids end
|
|
end
|
|
end
|
|
return ids
|
|
end
|
|
|
|
local function buildListBody(ids)
|
|
if not haUrl or haUrl == "" or getCleanToken() == "" then
|
|
return ui.label({ text = tr("not_configured"), color = "on_surface_variant" })
|
|
end
|
|
if status == "auth_failed" then
|
|
return ui.label({ text = tr("auth_failed"), color = "error" })
|
|
end
|
|
if status == "connecting" then
|
|
return ui.label({ text = tr("connecting"), color = "on_surface_variant" })
|
|
end
|
|
if status == "disconnected" then
|
|
return ui.label({ text = tr("disconnected_reconnecting"), color = "error" })
|
|
end
|
|
if #ids == 0 then
|
|
return ui.label({
|
|
text = status == "connected"
|
|
and tr("no_entities_monitored")
|
|
or tr("status_fallback", { status = status }),
|
|
color = "on_surface_variant",
|
|
})
|
|
end
|
|
local cards = {}
|
|
for i, eid in ipairs(ids) do
|
|
table.insert(cards, buildEntityCard(entityStates[eid], i))
|
|
end
|
|
return ui.scroll({ flexGrow = 1, gap = 8 }, cards)
|
|
end
|
|
|
|
local function buildBrowserBody()
|
|
if browserLoading then
|
|
return ui.label({ text = tr("loading_entities"), color = "on_surface_variant" })
|
|
end
|
|
if #allEntities == 0 then
|
|
return ui.label({ text = tr("no_entities_found"), color = "on_surface_variant" })
|
|
end
|
|
|
|
local q = searchText:lower()
|
|
local filtered = {}
|
|
for _, e in ipairs(allEntities) do
|
|
if q == ""
|
|
or e.entity_id:lower():find(q, 1, true)
|
|
or e.friendly_name:lower():find(q, 1, true)
|
|
then
|
|
table.insert(filtered, e)
|
|
if #filtered >= 30 then break end
|
|
end
|
|
end
|
|
|
|
if #filtered == 0 then
|
|
return ui.label({ text = tr("no_entities_match"), color = "on_surface_variant" })
|
|
end
|
|
|
|
browserSlots = {}
|
|
local rows = {}
|
|
for i, e in ipairs(filtered) do
|
|
browserSlots[i] = e.entity_id
|
|
local pinned = isPinned(e.entity_id)
|
|
table.insert(rows, ui.row({ align = "center", gap = 8 }, {
|
|
ui.column({ flexGrow = 1, gap = 2 }, {
|
|
ui.label({ text = e.friendly_name, fontWeight = "medium" }),
|
|
ui.label({ text = e.entity_id, color = "on_surface_variant", fontSize = 12 }),
|
|
}),
|
|
ui.button({ glyph = pinned and "pin-filled" or "pin", onClick = "_act" .. i }),
|
|
}))
|
|
end
|
|
|
|
return ui.scroll({ flexGrow = 1, gap = 4 }, rows)
|
|
end
|
|
|
|
function render()
|
|
reconcilePending(os.clock())
|
|
|
|
if view == "browser" then
|
|
panel.render(ui.column({ flexGrow = 1, gap = 16 }, {
|
|
ui.row({ align = "center", gap = 8 }, {
|
|
ui.button({ glyph = "arrow-left", onClick = "onBackToList" }),
|
|
ui.label({ text = tr("manage_entities_title"), fontSize = 16, fontWeight = "bold", color = "primary", flexGrow = 1 }),
|
|
ui.button({ glyph = "close", onClick = "onCloseClicked" }),
|
|
}),
|
|
ui.input({ key = "entity_search", placeholder = tr("search_placeholder"), onChange = "onSearchChange" }),
|
|
buildBrowserBody(),
|
|
}))
|
|
else
|
|
local ids = getOrderedIds()
|
|
entitySlots = {}
|
|
for i, eid in ipairs(ids) do entitySlots[i] = eid end
|
|
|
|
panel.render(ui.column({ flexGrow = 1, gap = 16 }, {
|
|
ui.row({ align = "center", gap = 8 }, {
|
|
ui.label({ text = noctalia.tr("shortcut.title"), fontSize = 16, fontWeight = "bold", color = "primary", flexGrow = 1 }),
|
|
ui.label({ text = getStatusText(), color = status == "connected" and "primary" or "on_surface_variant" }),
|
|
ui.button({ glyph = "list-search", onClick = "onOpenBrowser" }),
|
|
ui.button({ glyph = "close", onClick = "onCloseClicked" }),
|
|
}),
|
|
buildListBody(ids),
|
|
}))
|
|
end
|
|
end
|
|
|
|
function onOpen(_context)
|
|
status = noctalia.state.get("connection_status") or "unconfigured"
|
|
entityStates = noctalia.state.get("entities") or {}
|
|
loadMonitoredEntities()
|
|
panelOpenCount = panelOpenCount + 1
|
|
panel.setWantsSecondTicks(true)
|
|
noctalia.state.set("panel_open_signal", panelOpenCount)
|
|
render()
|
|
end
|
|
|
|
function onClose()
|
|
panel.setWantsSecondTicks(false)
|
|
end
|
|
|
|
function update()
|
|
if reconcilePending(os.clock()) then
|
|
render()
|
|
end
|
|
end
|
|
|
|
function onCloseClicked()
|
|
panel.close()
|
|
end
|
|
|
|
noctalia.state.watch("entities", function(value)
|
|
entityStates = value or {}
|
|
reconcilePending(os.clock())
|
|
render()
|
|
end)
|
|
|
|
noctalia.state.watch("connection_status", function(value)
|
|
status = value or "unconfigured"
|
|
render()
|
|
end)
|