* Add game-launcher plugin * auto-build: compile gamelauncher.c on first run * rename leo -> Alexander * add cc to dependencies for CI * fix CI issues: lowercase id, prefix, translations, getConfig * fix: revert prefix to g (noctalia prepends / via provider_prefix) * game-launcher: fix all 4 security audit issues, cache deletion crash, covers not showing, close button - Issue 1: Removed all system/popen/curl/wget/python3/grep from C scanner - Issue 2: Protocol URL validation + character-level filtering + shell escaping - Issue 3: Added xdg-utils to plugin.toml dependencies - Issue 4: Steampoacher opt-in setting, documented data flow in README - Fix: Plugin crash after cache deletion (pcall-wrapped all error paths) - Fix: Close button uses noctalia.togglePanel instead of panel.close - Fix: onOpen rescans if any game missing a cover - Fix: Cover display fallback path reconstruction * game-launcher: revert close button to panel.close * game-launcher: note steampoacher needed for HQ covers * game-launcher: shorten steampoacher note * 1. Refactored README by hand **Stupid AI** 2. deleted the binary , it will be built with plugin open * fix: Remove the character-by-character sanitization
12 lines
271 B
Luau
12 lines
271 B
Luau
local glyph = noctalia.getConfig("glyph")
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function update()
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noctalia.setUpdateInterval(60000)
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barWidget.setGlyph(glyph)
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barWidget.setTooltip("Game Launcher — click to browse")
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end
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function onClick()
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noctalia.togglePanel("alexander/game-launcher:browser")
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end
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